Thursday, January 2, 2014

Instanced Grass

Experimenting with instanced grass. In this case, there is just one grass-blade model randomized with scale and rotation. Looks like it would be better if there were additional differing blades modeled and then randomized. I'm using the Sunsky plug-in by Denis Pontonnier for the environment and lighting.

For the basic grass setup, see this Lightwave 3D tutorial:
LightWave Controlling Instances with Weight Maps Tutorial

The first render is using an evening sun simulation.
Instanced Grass in the Evening

The second render is using a morning sun simulation.
Instanced Grass in the Morning

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